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  #1  
Old 02-11-2008, 08:43 PM
cwholden cwholden is offline
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Default DelayCompensation_During Bounce

Mac G5/2gigDual 4gigsRAM
OSX 10.4.9
PT7.4cs2
HD2

-Just finished reviewing huge 5.1 mix, while referencing a QT. Delay Compensation has been set on "Long" during this review process, but now that I'm ready to bounce the session to 6 audio tracks, should I de-activate DelayCompensation or leave it on? (why?)

thanks,
c
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  #2  
Old 02-11-2008, 09:14 PM
AUDIOSFX AUDIOSFX is offline
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Default Re: DelayCompensation_During Bounce

If you bounce. Digi recommends delay comp be engaged due to tdm latency regardless of plug-in.


My recommendation is you don't bounce. Re-record your tracks in real time then there isn't any question about your track.

Destructive punch is your friend, use it.


-ws
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  #3  
Old 02-11-2008, 11:20 PM
cwholden cwholden is offline
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Default Re: DelayCompensation_During Bounce

-If you bounce. Digi recommends delay comp be engaged due to tdm latency regardless of plug-in.
My recommendation is you don't bounce. Re-record your tracks in real time then there isn't any question about your track.
Destructive punch is your friend, use it.-

Thanks for the heads up. When you say 're-record' are you saying to buss the entire mix into a 5.1 track and record with DelayCompensation enabled?

I thought I heard something about DelayCompensation not even mattering whether it's enabled or not during a bounce. Could this be true?
(I'm using tons of TDM and Native plugs)


thanks,
chris
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  #4  
Old 02-12-2008, 06:48 PM
Tstein Tstein is offline
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Default Re: DelayCompensation_During Bounce

[QUOTE]
I thought I heard something about DelayCompensation not even mattering whether it's enabled or not during a bounce. Could this be true?
(I'm using tons of TDM and Native plugs) [QUOTE]


Not true. If you mix with Delay Comp you will need to bounce, Re-Record, lay off to tape, etc.
with it on.

I am curious at that point in your mix why would you want to turn it off?

Ted
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  #5  
Old 02-13-2008, 09:15 AM
cwholden cwholden is offline
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Default Re: DelayCompensation_During Bounce

I've never had DlyCmpnst ON during laybacks to decks or digitizing from decks. I also keep it off while I'm monitoring PT as just a mixer for all the DP and Giga's.

I understand the principles behind DlyCmpst, just getting it confused with 'DiskBuffer' equivilent in DP. I've researched everything and did several comparison bounces and direct records (via bussing back into the system) with DlyCmpst ON and OFF.... thanks everyone for your advice.
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  #6  
Old 02-13-2008, 01:04 PM
hef hef is offline
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Default Re: DelayCompensation_During Bounce

Quote:
I've never had DlyCmpnst ON during laybacks to decks or digitizing from decks. I also keep it off while I'm monitoring PT as just a mixer for all the DP and Giga's.

I understand the principles behind DlyCmpst, just getting it confused with 'DiskBuffer' equivilent in DP. I've researched everything and did several comparison bounces and direct records (via bussing back into the system) with DlyCmpst ON and OFF.... thanks everyone for your advice.
I think it depends on how you're laying back. If you're first printing mixes in Protools to tracks then keep on DelayComp while you bounce to track. That way all the plugin-delay will be compensated for while making your master files (ie.Full Mix,M&E,etc.). Then turn off delay comp when laying those printed tracks to tape because there aren't any plugins on those Printed tracks going to tape. However, if you're laying back straight out from your stems (aux returns) and not from printed tracks you should keep delay comp on. Make sense?
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