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  #21  
Old 01-26-2017, 05:24 AM
quintosardo's Avatar
quintosardo quintosardo is offline
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Join Date: Sep 2015
Location: Italy
Posts: 213
Default Re: S3L - The early death of a sweet console and what could follow?

We are working extremely hard for Venue S3.

Currently in beta:

- Disto (...ressor)
- EchoTaps (delay with lots of versatility and mojo)
- AirDryer (dynamic modeler, no thresholds)

Going to beta:

- MainEQ (a very special EQ, scalable interface, dynamic and inter-dynamic modes)
- DolA (that trick from a noise reduction system)
- Percolate (ten saturation models)

Our new system for Microphone modeling, calibrated on S3 ports. Just add a series of Earthworks SR25 mics or chepaer models we point to and build a super-versatile tracking system.

Currently like 16 Disto on a chip...
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  #22  
Old 01-26-2017, 11:20 AM
Karel Noon Karel Noon is offline
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Location: Gelsenkirchen, Germany
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Default Re: S3L - The early death of a sweet console and what could follow?

Quinto you are a hero !


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  #23  
Old 01-26-2017, 12:52 PM
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quintosardo quintosardo is offline
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Default Re: S3L - The early death of a sweet console and what could follow?

I'd like to be but not, ah ah!

Just to say there are things happening! And we are seriously enjoying the system.
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  #24  
Old 01-26-2017, 01:16 PM
jeffloewe jeffloewe is offline
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Join Date: Oct 2016
Location: Duesseldorf
Posts: 25
Default Re: S3L - The early death of a sweet console and what could follow?

Quote:
Originally Posted by quintosardo View Post
We are working extremely hard for Venue S3.

Currently in beta:

- Disto (...ressor)
- EchoTaps (delay with lots of versatility and mojo)
- AirDryer (dynamic modeler, no thresholds)

Going to beta:

- MainEQ (a very special EQ, scalable interface, dynamic and inter-dynamic modes)
- DolA (that trick from a noise reduction system)
- Percolate (ten saturation models)

Our new system for Microphone modeling, calibrated on S3 ports. Just add a series of Earthworks SR25 mics or chepaer models we point to and build a super-versatile tracking system.

Currently like 16 Disto on a chip...
Ok. I'm curious about it. :)
I can do some Beta Testing for you, if you want so… :)
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  #25  
Old 01-26-2017, 05:39 PM
Kristo Kotkas Kristo Kotkas is offline
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Location: Tallinn, Estonia
Posts: 628
Default Re: S3L - The early death of a sweet console and what could follow?

Quote:
Originally Posted by quintosardo View Post
We are working extremely hard for Venue S3.

Currently in beta:

- Disto (...ressor)
- EchoTaps (delay with lots of versatility and mojo)
- AirDryer (dynamic modeler, no thresholds)

Going to beta:

- MainEQ (a very special EQ, scalable interface, dynamic and inter-dynamic modes)
- DolA (that trick from a noise reduction system)
- Percolate (ten saturation models)

Our new system for Microphone modeling, calibrated on S3 ports. Just add a series of Earthworks SR25 mics or chepaer models we point to and build a super-versatile tracking system.

Currently like 16 Disto on a chip...
Can you do chip modeling?
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  #26  
Old 01-27-2017, 12:25 AM
quintosardo's Avatar
quintosardo quintosardo is offline
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Join Date: Sep 2015
Location: Italy
Posts: 213
Default Re: S3L - The early death of a sweet console and what could follow?

Quote:
Originally Posted by jeffloewe View Post
Ok. I'm curious about it. :)
I can do some Beta Testing for you, if you want so… :)
Thanks, could you please write to quintosardo at yahoo dot it so we get in contact? :)
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  #27  
Old 01-27-2017, 12:25 AM
quintosardo's Avatar
quintosardo quintosardo is offline
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Join Date: Sep 2015
Location: Italy
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Default Re: S3L - The early death of a sweet console and what could follow?

Quote:
Originally Posted by Kristo Kotkas View Post
Can you do chip modeling?
Now this is the right way to go. A chip-multiplier plugin!
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We develop AAX-DSP for HDX and Venue. What is most needed? Let us know! Write to www.sknoteaudio.com
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  #28  
Old 01-30-2017, 12:24 PM
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RyanJ RyanJ is offline
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Default Re: S3L - The early death of a sweet console and what could follow?

So if I were to say that I may take over feature development on this desk, what would you want to see, prioritized from most to least important
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  #29  
Old 01-30-2017, 01:02 PM
jeffloewe jeffloewe is offline
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Location: Duesseldorf
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Default Re: S3L - The early death of a sweet console and what could follow?

Quote:
Originally Posted by RyanJ View Post
So if I were to say that I may take over feature development on this desk, what would you want to see, prioritized from most to least important
First: 96KHz option
second: 32 Mixes for Monitor
third: Free choice of Mono/Stereo sends in Mixed combinations of Aux/Group
fourth: variable option for more Busses (see s6l)
fifth: DSP Upgrade option
sixth: Madi & Dante Option

… need more?…
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  #30  
Old 01-30-2017, 01:35 PM
Karel Noon Karel Noon is offline
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Location: Gelsenkirchen, Germany
Posts: 249
Default Re: S3L - The early death of a sweet console and what could follow?

Who ever does it, here comes my list, but I would love to see you take control Ryan.

-IPad App ( for personal monitor mixes as Multi User, at least 8 parallel connections )

-Unlock more DSP, but make it as an optional choice:
A: More Busses
B: More DSP for Plugins
C: 96khz

- Extra Faders: either two S3 or an extra artist series fader panel

- Get it to Venue 5.x for better showfile compatibility and to get the new look so it doesn't have the feel of an "old" console

- AVB as insert, for Waves and other options

- open up AVB so we can connect devices such as the Pivitec to the stageboxes

- Open up AVB in General. It will be the next thing after people get tired of Dante, so be prepared.

- Mor choices in Pick Of points, per channel, per aux, pre or post dynamics, pre or post inserts etc.

I take your questions as a very healthy vital sign, correct?
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