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  #11  
Old 06-23-2013, 03:58 AM
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smfelton smfelton is offline
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Default Re: 3rd party 64-bit AAX Plug-ins for Pro Tools 11

Wavesfactory Track Spacer is working

http://plugins.wavesfactory.com/
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  #12  
Old 06-24-2013, 05:47 AM
Tim R. Tim R. is offline
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Default Re: 3rd party 64-bit AAX Plug-ins for Pro Tools 11

Can we clarify posts in this thread and ONLY confirm FIRST HAND experience of working 3rd Party plugins with PT11? NOT just what is read on the internet.
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  #13  
Old 06-24-2013, 07:40 AM
nedorama nedorama is offline
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Default Re: 3rd party 64-bit AAX Plug-ins for Pro Tools 11

The other thing I'm noticing is that some plugins are working in PT11 HD but not in native. Would be helpful for people to qualify which they're working in. For instance, none of the Native instruments plugins, VIs are working in PT11 Native. Same with McDSP's ML4000 - HD yes, native, no.

Wavesfactory (http://plugins.wavesfactory.com) has uploaded a new version of their Trackspacer plugin (2.0.2) that is AAX 64-bit compatible. I installed it this morning and it worked fine in PT11 Native. Was reviewed in this month's SOS and there is a free demo to try it out.
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  #14  
Old 06-24-2013, 07:59 AM
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Default Re: 3rd party 64-bit AAX Plug-ins for Pro Tools 11

Maag eq works great along with Plugin Alliance free plugins on PT11HD :)

http://www.plugin-alliance.com/en/plugins.html
Maag eq is an awesome magical little bugger so well worth a try

Chris
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  #15  
Old 06-24-2013, 04:21 PM
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Default Re: 3rd party 64-bit AAX Plug-ins for Pro Tools 11

Just downloaded and installed the 64-bit AAX version for ISL (ilok) from my account at Nugen Audio.


Buttdialed by me & Tapatalk
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  #16  
Old 06-24-2013, 07:17 PM
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Default Re: 3rd party 64-bit AAX Plug-ins for Pro Tools 11

Metric Halo AAX 64-bit (Native and DSP) now available: http://mhsecure.com/metric_halo/support/downloads.html
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  #17  
Old 06-25-2013, 02:28 PM
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Default Re: 3rd party 64-bit AAX Plug-ins for Pro Tools 11

Rob Papen's RG 1.6 & Distort work ok in PT11. SubBoomBass can be instantiated but immediately makes PT11 SWOD and after short time crash.

All d/l are in your RP's account so you can check what's working or not.
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  #18  
Old 06-25-2013, 03:29 PM
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Default Re: 3rd party 64-bit AAX Plug-ins for Pro Tools 11

Just saw this on Eventide forum..

I don't know if the 64 bit AAX will come out at the same exact time, but we are working on that as well. All Eventide plug-ins will be 64 bit AAX.

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  #19  
Old 06-25-2013, 03:32 PM
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Default Re: 3rd party 64-bit AAX Plug-ins for Pro Tools 11

Quote:
Originally Posted by smfelton View Post
Just saw this on Eventide forum..

I don't know if the 64 bit AAX will come out at the same exact time, but we are working on that as well. All Eventide plug-ins will be 64 bit AAX.

Dan

Dan Gillespie Sr. DSP Engineer
Great info smfelton

We use H3000 and the omnipressor loads so hopefully this month
They both works very good on AAX 32bit right now in HD10 so hope they do
the same in HD11.

Now Please Mr. Gillespie Sr
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  #20  
Old 06-25-2013, 03:41 PM
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Default Re: 3rd party 64-bit AAX Plug-ins for Pro Tools 11

Crane Song Phoenix II AAX 64-bit (Native and DSP) now available: http://www.cranesong.com/phoenix_II_download1.html
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