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#21
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Re: Universe View Bug in PT 2022.4 [PT-285259]
It still exists in 22.7. however the workaround earlier in this thread does actually eliminate the bug for a while.
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#22
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Re: Universe View Bug in 2022.4 [PT-285259]
One waits with baited breath for 22.9, in the sure and certain hope of GUI improvements.
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-- Justin Mark Hill https://theotheroperation.com Apple Mac Pro 6,1 late 2013 2.7Ghz 12-Core Xeon E5, 64GB RAM, D500 Graphics, OSX Monterey 12.7.1/Pro Tools Ultimate 2023.12/Presonus Quantum 4848 Thunderbolt 2/Digidesign C|24/Focusrite ISA430 MkII/SPL GoldMike |
#23
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Re: Universe View Bug in 2022.4 [PT-285259]
In addition to fully disabling or adding a plug-in to populate the Universe, I also just noticed that if I change the track height of a track in the Edit window the Universe will then populate. That bug needs to get fixed, it's been going on for a few versions.
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#24
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Re: Universe View Bug in 2022.4 [PT-285259]
Should be working correctly now in 2022.9.
The Universe display should no longer be blank or fail to be interactive (PT-285259)
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#25
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Re: Universe View Bug in 2022.4 [PT-285259]
I am getting a bit more familiar with my control surface setup today, and read in the 'Using EuControl Surfaces v2022.12' manual on page 23:
In the Universe Scroller, all tracks currently visible in the Control app are highlighted in orange. However, I can't seem to confirm this in my Universe View. - With 'Universe Scroller', do they actually mean the Universe View, or what is the correct terminology? - Can anyone confirm that this is broken or whether I need to check any particular setting for this to work? |
#26
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Re: Universe View Bug in 2022.4 [PT-285259]
Sorry, I was too quick. The Universe Scroller seems to be a concept in the EuControl app. So ignore my previous question, as this has nothing to do with the Universe View in the Pro Tools application itself.
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