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#11
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Re: 32-bit, 4Gig cap. is apparently BS
The site is back up. HOLY CRAP!!! This HUGE news if we can get this going!!!
Wow!!! ...and another wow! Shane
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Pro Tools Power User Editing Give your plug-ins a facelift...and skin 'em! __________________ "Music should be performed by the musician, not by the engineer." Michael Wagener 25th July 2005, 02:59 PM __________________ Pro Tools|HD Native 9.0.1 | Pro Tools|HDX 10.2 | Studio One | REAPER 4.22 | HD OMNI | HoboMac Pro 2.26Ghz Quad-Core | W7 Ultimate 64-bit |
#12
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Re: 32-bit, 4Gig cap. is apparently BS
...email sent to the developer of this.
Shane
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Pro Tools Power User Editing Give your plug-ins a facelift...and skin 'em! __________________ "Music should be performed by the musician, not by the engineer." Michael Wagener 25th July 2005, 02:59 PM __________________ Pro Tools|HD Native 9.0.1 | Pro Tools|HDX 10.2 | Studio One | REAPER 4.22 | HD OMNI | HoboMac Pro 2.26Ghz Quad-Core | W7 Ultimate 64-bit |
#13
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Re: 32-bit, 4Gig cap. is apparently BS
I was reading it as something that got killed off for XP in SP2..
With 64bit hopefully not to far over the horizon hopefully its all moot. Very interesting read.
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Scott Formerly Hobo Wan Kenobi Core 2 Specs Page ASUS P6T6 Revolution | i7 930 | 12GB OCZ DDR3 1600 7-7-7-20 | PTLE 10 | CPTK | 003 | Presonus D8 | 11Rack | Alesis AI3 | Presonus HP60 | Mercury + Studio Classics | Sound Toys | MasseyPack | Axiom61 | MAudio Keystation Pro 88 |
#14
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Re: 32-bit, 4Gig cap. is apparently BS
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Pro Tools Power User Editing Give your plug-ins a facelift...and skin 'em! __________________ "Music should be performed by the musician, not by the engineer." Michael Wagener 25th July 2005, 02:59 PM __________________ Pro Tools|HD Native 9.0.1 | Pro Tools|HDX 10.2 | Studio One | REAPER 4.22 | HD OMNI | HoboMac Pro 2.26Ghz Quad-Core | W7 Ultimate 64-bit |
#15
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Re: 32-bit, 4Gig cap. is apparently BS
no doubt!!! kashmir!!! houses of the holy!!!
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bassist...deep pocketz anyone???!!! The Basschakra Lucid Soul Trip i7 Builds - Specs and Results HDNative | Omni | i7-3930K OC'd 4.0GHZ | ASUS X79 Sabertooth | 32GB GSkill DDR3 2133 ram | mo' stuff |
#16
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Re: 32-bit, 4Gig cap. is apparently BS
I dunno... Black Dog was one of my first, if not most, favorite Zep tunes...
As for the memory thing... WAY above my computer intellect.. I'll wait and see what you guys do with it...
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Here I am, after time not long... and thankful for the break, What I found when I got there, was that I couldn't stay away! Hobo Shave! |
#17
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Re: 32-bit, 4Gig cap. is apparently BS
looks like from re-readin' the article, the /3GB limit would still be in place for any 'one' program that wants to use memory above the 4GB limit...due to the 32bit OS. but if one has say 6GB of ram then the all the ram could be accessed by the programs runnin' with no one program gettin' more than 3GB
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bassist...deep pocketz anyone???!!! The Basschakra Lucid Soul Trip i7 Builds - Specs and Results HDNative | Omni | i7-3930K OC'd 4.0GHZ | ASUS X79 Sabertooth | 32GB GSkill DDR3 2133 ram | mo' stuff |
#18
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Re: 32-bit, 4Gig cap. is apparently BS
Here is the reply I received from Geoff(the author of the article):
==== start ==== I'm sorry but I have to give you bad news on two counts. First, Windows XP SP3 has the same behavior that the article describes for SP2. (See the section "Windows XP SP2" under the heading "Past", near the end of the article.) The kernel is PAE-capable but the HAL is crippled by assuming that all physical memory addresses are below 4GB. No amount of patching the kernel will suffice: you need a working HAL. The person who goaded me into studying this for Windows XP SP2 tells me he has fitted a HAL from Windows Server 2003 into Windows XP SP3, and plans to write it up somewhere, some time. So, although I suspect that even he thinks it's not recommendable, keep an eye out for his write-up, if you're desperate. Second, if your problem is with individual programs that need gigabytes of memory, then your only path ahead is 64-bit Windows. Although 32-bit Windows can use more physical memory than 4GB, it can give no more than 2GB to each application (extendable to 3GB with minimal cooperation from the application). Having 32-bit Windows use memory above 4GB would work for you if you have multiple programs which each have moderate memory requirements or if you want to configure the system to use lots of memory (e.g., for file caching). It's no good to you if you have any program with huge memory requirements. ==== end ==== So, it looks like we're somewhat out of luck for now. Shane
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Pro Tools Power User Editing Give your plug-ins a facelift...and skin 'em! __________________ "Music should be performed by the musician, not by the engineer." Michael Wagener 25th July 2005, 02:59 PM __________________ Pro Tools|HD Native 9.0.1 | Pro Tools|HDX 10.2 | Studio One | REAPER 4.22 | HD OMNI | HoboMac Pro 2.26Ghz Quad-Core | W7 Ultimate 64-bit |
#19
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Re: 32-bit, 4Gig cap. is apparently BS
Ga'Dumete
I turn in early lasnite to wake up & see u guys have put in extra OT... Sucks about the SP2/3 thingy but stilllll... Somewhat nicse of a find...
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MYSPACE ON'EIM LAUTEN MICS & ME DA'TUBE ON'EIM 'IS TAMARA HOME' NO, SHE'S WITH HOBO KEY '' (that dopey green thing) ('we' must start using pronouns) |
#20
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Re: 32-bit, 4Gig cap. is apparently BS
I'm a computer geek in the smallest sense of the word, but it makes total sense. All of those 8 Bit operating systems during the 80s used plenty of bank switching memory techniques to address memory over 64K. The Commodore 64, Commodore 128, Apple IIc are some examples which come to mind.
Every program that wanted to use the memory concurrently had to be loaded into its own address space, but no one program could use more than 64K of memory at one time . . .UNLESS the program was specifically written to throw MORE than 64K across two different banks, but a program couldn't say . . access 128k or 512k at once. Hahaha. I'm barely 30, but still remember when I thought 512K was a whole bunch of memory lol!
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Macbook Pro 15" (Mid 2014) 16GB RAM 512GB SSD Pro-Tools 12 2.5GHz i7 Quad Core |
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