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  #1  
Old 01-29-2010, 10:52 AM
jgrooms jgrooms is offline
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Default Mixing

I thought I'd ask this out here to get some opinions.

I have a pertty solid background in recording but am still a amatuer by any sense and have always struggled with mixing. My mixes just don't seem to come together as I like and I think its becuase I really don't have a plan to start from and my mixes end up being, what I call, loose rather than tight & cohesive.

I know mixing is as much art as it is science but was wondering where do you all start from with a mix and are there any things that you always do to set a framework up for your mix to build from? Any other tips you want to share?

A little background as I know some will mention/ask this, I am monitoring on Event SP'8s in a 10X10 room which I have treated with 2" Sonex Acoustical Foam, so I have tried to create an enivroment that is suitable for mixing given space I have to work with.
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  #2  
Old 01-29-2010, 12:21 PM
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albee1952 albee1952 is offline
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Default Re: Mixing

A 10x10 room is going to have some serious low end issues so bass trapping should be high on your list of things to address. As for mixing, its a HUGE subject that would take pages to cover so let me toss you things to consider. What style of music? Assuming pop/rock/country, the rhythm section needs to be tight. That may mean using Elastic Audio to tighten the bass to the kit (or vice versa). It may also mean EQ on the kick and bass so they are not fighting for the same "space". Lead vocal is crucial so I tend to level out gross volume changes with Audiosuite(GAIN plugin), then add light compression(BF76@ 4:1). Then EQ out any nasty frequencies(sweep a narrow boost around and when you hear "ugly" jump out at you, cut that frequency). I may follow up with another compressor(I like SMACK! for this). Then a Pultec EQ to put some "air" back on top(+3 or 4 at 10K). BTW, all these numbers are simply suggestions and starting points. I spread the rest of the instruments across the stereo field like an imaginary stage(one guitar on the right, other on the left, etc). Stereo keyboards may get panned hard, but they may NOT(its not natural anyway) so I may pan a piano to 10 and 4(o'clock) to place the piano off to one side of the "stage". EQ so the instruments don't fight each other or the vocal(IOW, it doesn't matter what an instrument sounds like by itself as it has to live WITH the other instruments). Hope this helps steer you. Its not about telling you what to do, but getting you to think about WHY you do each thing in the mix process. Good luck
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  #3  
Old 01-29-2010, 01:12 PM
jgrooms jgrooms is offline
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Default Re: Mixing

Quote:
Originally Posted by albee1952 View Post
A 10x10 room is going to have some serious low end issues so bass trapping should be high on your list of things to address. As for mixing, its a HUGE subject that would take pages to cover so let me toss you things to consider. What style of music? Assuming pop/rock/country, the rhythm section needs to be tight. That may mean using Elastic Audio to tighten the bass to the kit (or vice versa). It may also mean EQ on the kick and bass so they are not fighting for the same "space". Lead vocal is crucial so I tend to level out gross volume changes with Audiosuite(GAIN plugin), then add light compression(BF76@ 4:1). Then EQ out any nasty frequencies(sweep a narrow boost around and when you hear "ugly" jump out at you, cut that frequency). I may follow up with another compressor(I like SMACK! for this). Then a Pultec EQ to put some "air" back on top(+3 or 4 at 10K). BTW, all these numbers are simply suggestions and starting points. I spread the rest of the instruments across the stereo field like an imaginary stage(one guitar on the right, other on the left, etc). Stereo keyboards may get panned hard, but they may NOT(its not natural anyway) so I may pan a piano to 10 and 4(o'clock) to place the piano off to one side of the "stage". EQ so the instruments don't fight each other or the vocal(IOW, it doesn't matter what an instrument sounds like by itself as it has to live WITH the other instruments). Hope this helps steer you. Its not about telling you what to do, but getting you to think about WHY you do each thing in the mix process. Good luck
Thanks for the reply. I totally understand its impossible to tell someone "how" to mix a song. I really am interested in hearing about how others attack a mix, particularly in the beginning.

Most of what I am doing is rock or derivitive of rock so nothing too far out there.

And yes, I have noticed low end problems. Unfortunately it seems from the mix position the bass is out of phase so it makes things difficult.
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  #4  
Old 01-29-2010, 02:10 PM
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cneal92 cneal92 is offline
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Default Re: Mixing

How I start a mix is often the same (I generally don't record, just get involved in the mix stage), push up the faders and see what I've got. Where I start or go from there depends on where I want to go, which is determined by the song (as I'm not Bob Clearmountain, Chris Lord-Alge, JJP, etc., I still struggle with this one from time to time). What problems do I need to address (phase issues, pitch problems, etc.)? What is the "special" thing about the song that excites me and I want to emphasize? I always want a lyric sheet so I can try and figure out what the song is about and/or is trying to convey. I then try and figure out what I can do to support the song and it's subject with what I do engineering wise. For instance is the subject matter dark, hopeful, sad, etc.

Advice I often give to my students in my engineering classes, is to find a song that is similar and mixed by one of the top mix engineers and do your best to copy it sonic-ally (where applicable, anyway). You're not "stealing" from them, as 1) you probably have no idea how they achieved that sound, 2) you probably don't have the same equipment if you did, 3) even if you did the source is different so you'll get a different sound, 4) you probably don't have the technical skill to match it (don't get discouraged by this), etc. This is just a good exercise to try and get you to focus your work.

For me this tactic is similar to a guitarist learning another guitarists riffs. You learn them to improve your technique, etc. and eventually (if your going to go anywhere) you will find your own voice. Just as a guitarist won't get very far in this pursuit if he doesn't know his scales, modes, etc., as an engineer you need to know your tools and how to use them.

Also, study other engineers, take note of how they approached something and think about why you think they did it. Listen to their different approaches to mixes; how they mixed the drums, the guitars; how the instruments interact; how are things panned; how does the mix evolve and change over time; what are the dynamic differences in the verses/choruses/etc.; how are they achieving depth verb or delay; how are they using effects?

Also, listen to their mixes (and mixes you really "know") in your mixing environment. Once you really "learn" your acoustic environment it will help you to work better in it.

I hope something here helps.
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  #5  
Old 01-29-2010, 06:37 PM
jgrooms jgrooms is offline
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Default Re: Mixing

Quote:
Originally Posted by cneal92 View Post
How I start a mix is often the same (I generally don't record, just get involved in the mix stage), push up the faders and see what I've got. Where I start or go from there depends on where I want to go, which is determined by the song (as I'm not Bob Clearmountain, Chris Lord-Alge, JJP, etc., I still struggle with this one from time to time). What problems do I need to address (phase issues, pitch problems, etc.)? What is the "special" thing about the song that excites me and I want to emphasize? I always want a lyric sheet so I can try and figure out what the song is about and/or is trying to convey. I then try and figure out what I can do to support the song and it's subject with what I do engineering wise. For instance is the subject matter dark, hopeful, sad, etc.

Advice I often give to my students in my engineering classes, is to find a song that is similar and mixed by one of the top mix engineers and do your best to copy it sonic-ally (where applicable, anyway). You're not "stealing" from them, as 1) you probably have no idea how they achieved that sound, 2) you probably don't have the same equipment if you did, 3) even if you did the source is different so you'll get a different sound, 4) you probably don't have the technical skill to match it (don't get discouraged by this), etc. This is just a good exercise to try and get you to focus your work.

For me this tactic is similar to a guitarist learning another guitarists riffs. You learn them to improve your technique, etc. and eventually (if your going to go anywhere) you will find your own voice. Just as a guitarist won't get very far in this pursuit if he doesn't know his scales, modes, etc., as an engineer you need to know your tools and how to use them.

Also, study other engineers, take note of how they approached something and think about why you think they did it. Listen to their different approaches to mixes; how they mixed the drums, the guitars; how the instruments interact; how are things panned; how does the mix evolve and change over time; what are the dynamic differences in the verses/choruses/etc.; how are they achieving depth verb or delay; how are they using effects?

Also, listen to their mixes (and mixes you really "know") in your mixing environment. Once you really "learn" your acoustic environment it will help you to work better in it.

I hope something here helps.
thanks for the reply!

I am sitting here listening to various music and mixes and something that is grabbing me is that in professional mixes all the instruments have their place, down to the bell on the ride cymbol. How is this clarity and defintition acheived? I think that is what i meant by my mixes being loose. Pro mixes everything is clear and "in its place".. im missing something.
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Old 01-29-2010, 08:15 PM
Kinh Kinh is offline
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Default Re: Mixing

Quote:
I am sitting here listening to various music and mixes and something that is grabbing me is that in professional mixes all the instruments have their place, down to the bell on the ride cymbol. How is this clarity and defintition acheived? I think that is what i meant by my mixes being loose. Pro mixes everything is clear and "in its place".. im missing something.
I havent been mixing long but have been arranging music for a while and when I was studying sound engineering a common phrase used was "its no use polishing a turd". Listen to something by Mutt Lange, Timbaland or even Brian Wilson; those who have a natural sense of instrumentalization. THings are in place for a reason. I know some people will always blame the mix without even contemplating the possiblity of a bad arrangement. But in reality, in most cases lack of clarity is the result of a unplanned, adverage arrangements. Always start there. That is the very essence of what you hear. As you said "all instruments have their place".
And I am the Kinh..
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Old 01-29-2010, 09:07 PM
nst7 nst7 is offline
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Default Re: Mixing

I'm not sure if you're mixing someone else's stuff or your own, but I wanted to point out that it helps to have things recorded properly. You can't mix what's not there. One of the standard things in rock is to double track the rhythm guitar. You play it once, then play it again, trying to match it closely, then pan them hard left and hard right. You're simulating 2 guitarists playing for a nice wide sound. If there's a guitar solo, do it on another track in put it right in the center. A lot of modern rock has a lot more guitar layering going on also. You may already know this, but generally kick drum, snare drum, bass guitar and lead vocal go in the center. Other things can be panned elsewhere in the stereo field. Also, it's common for lead vocals to be double tracked (or even more) at least in the choruses for a bigger sound.

I mention all this layering because it's part of the modern sound. But if it wasn't recorded in the first place, you can't mix it.

Also, try using delay rather than reverb on things like vocals. There can be ways to use it so it's not obvious delay but just gives a sense of space and doesn't muddy up like reverb sometimes can. Rhythm guitars often don't need reverb or delay and seem to function better dry.

The other important thing is that mixers usually use high pass filters (the lows are cut out) on most things other than the bass guitar and kick drum (though even those sometimes too). This gets a lot of the low end mud out of the way and helps the bass and kick poke through better. You can use your Digi EQ for this, but you might get better results with some 3rd party plugs.
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  #8  
Old 01-30-2010, 05:47 AM
aus scott aus scott is offline
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Default Re: Mixing

Quote:
Originally Posted by albee1952 View Post
A 10x10 room is going to have some serious low end issues so bass trapping should be high on your list of things to address.
+100 - I've been fighting hard to get good mixes in a small room - I spent $250 on some rockwool and calico etc.(took the DIY road) and now I'm getting mixes that are a LOT better (I'm still no Lord Alge!) However, my mixes now transfer well and are doing what I think they should.

If you can't hear it properly, you can't mix it properly.

Just my 2c

Cheers,

Scott
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  #9  
Old 02-02-2010, 12:17 AM
themadarchitect themadarchitect is offline
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Default Re: Mixing

Damn everybody took the good stuff//Great points worth reiterating:

- You can't mix what you can't hear. At the very least, a treated room with A LOT of bass trapping for your space will be necessary. Broadband will work best to eat up some of those high frequency reflections. Get a ribbon mic and a program like Room EQ to measure your room's frequency response. Correct any issues you find with nulls or excessive spikes. Next you are gonna need some good monitors. That is a topic all in itself, but look around. Most ppl at the entry level seem to be happy with Adam 7's, KRK Rokits or NS10's. These are a FEW models that tend to not exaggerate or under exaggerate any particular frequency.

- When you have your room under control spend a GOOD amount of time listening to professionally recorded CD's (NOT MP3'S!) that you know well. Also listen to those same CD's outside the room. Learn the characteristics (esp. shortcomings of your room.) Unless it is a professionally designed space, there are shortcomings.

- Learn your gear. Read the manuals. If you are a plug-in freak, read the manuals to those. Learn how they all sound as well.. 20 compressors have 20 different colors.

- Learn what EQ, Compression, Delay/Reverb do. Almost every fancy thing you see used to mix is a combination of one of these things.

- Critical hearing is very important. You have to develop that skill in order to mix. Learn the frequencies of instruments. Not only by number, but what those frequencies SOUND like. Mixing by numbers is a recipe for disaster.

- Forget everything everyone ever told you about mixing and music. At the end of the day, there are many ways to skin a cat. Your way will be the best way for you.

- Your mix can only be good as what is recorded. Get the best possible source as close to the final sound as possible. The best mixes IMO have the least amount of processing.

- Panning and volume/fader riding should be like 97% of getting your separation and space between all the elements of your sound. After you do this, then EQ and compress to further address problem areas.

MOST IMPORTANTLY. DON'T JUST DO THINGS TO DO IT. KNOW THE ISSUE, AND KNOW HOW TO SOLVE IT. RANDOM FADER PUSHING AND PROCESSING IS A COMPLETE WASTE OF TIME.
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  #10  
Old 02-02-2010, 07:59 AM
spidey01 spidey01 is offline
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Default Re: Mixing

Great Stuff here, Excellent pointers
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