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#11
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Re: A Few Questions About HD|Native
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So here is my question: Whats my best option for super low latency? I don't multitrack, it's just one instrument at a time, but I struggle with vocals. I'm a songwriter and not a super strong vocalist, but I still do all my own demo singing before I send off songs. Latency kills me. And I know so many people frown on it, but I really have a hard time tracking with a dry signal in my headphones. I don't have a lot of vocal control, so compression and some 1/8th note delay really goes a long way for me. I'll compress just a hair going in to PT, but I don't like a lot of dynamics in my headphones, so I end up hitting the track pretty hard with a plugin compressor, add on top of that something like Echoboy, and I'm facing latency issues if I don't bounce down my who session before hand, which I hate doing. Does anyone make something for someone in my situation? I don't need a ton of I/Os, I just need something powerful. EDIT I guess I should add I'm running really large sessions, lots of plugins, lots of automation on plugins and tracks, LOTS of VIs, which I always print once a part is written, but usually there are several running as I'm writing... it gets hairy pretty fast. |
#12
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Re: A Few Questions About HD|Native
Consider just getting a quality line level splitter (mult) out of your pre and feeding a signal back to something like a Behringer mixer with build in reverb. Split the signal so one feed goes to PT and another to the mixer.
Send the click and other instruments or previously recorded tracks out to the mixer as will from two of the mbox outs. Do not monitor off the record enabled track in the headphones, no latency. You'll to set up need a nice template to drop keeper takes to and to make punching in easier. |
#13
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Re: A Few Questions About HD|Native
You should look at products that offer Direct Monitoring such as the RME cards.
They are fully compatible with PT and you don't have to worry about latency when recording in your type of setup. Maybe the UA Appollo? Not sure how well this handles in your situation though I am using a MadiXtreme by SSL with the Alphalink mx converters and get 1.5ms at 32 samples 48khz. But I constantly have to fiddle around. Dramatically better in PT11 though due to the input/output buffer isolation. I used the RME interfaces before and they were perfect for recording (0 latency due to direct monitoring) I am probably going to replace the SSL card with a RME Madi card in the future...or just save up and go the HDX route...not sure yet. http://www.rme-audio.de/en_index.php |
#14
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Re: A Few Questions About HD|Native
Advice above abut analog monitoring is good advice.... Using direct or LLM is also ok but in your case you will need efx processor to make the monitor signal sound like what you want.
Per the GS Poll fully 30% of folks do real zero latency analog monitoring. If you insist on going through ProTools the numbers are already there for you to look at in the GS post from AVID. 96k/64 is lower latency than the old HD. HDx @ 96kHz is under 1ms 96/64 HDN is 1.7ms 96/128 is 3.12 44.1/32 is 3.35 Pick what you can live with both sonically and $$ wise... I run 96/64 exclusively (1.7ms) but I have a very select amount of plug ins (for example: Waves gives constant errors when working at 96/64 or 96/128). I track vocals all the time and am very happy with the latency performance and being able to use delay. EQ and compression for vibe while tracking. If you run lots of plugs and need multiple VI's going analog monitoring may really be a good choice. I run BFD3, Toontrack and NI K9 but usually only a few instances per session. With PT11 I am getting pretty used to printing these to audio once they are pretty set to keep sessions lean and running well. I also have a Late 2013 3.5GHz i7 imac. A really fast clock speed and modern machine is crucial to low latency work.
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2017 27" iMac 3.8GHz i5, 1TB SSD Logic ProX, Studio One V4, PT current version, Apogee Ensemble TB Musician: http://www.ivanlee.net/ Design Engineer: http://www.propowerinc.com/resume.html |
#15
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Re: A Few Questions About HD|Native
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#16
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A Few Questions About HD|Native
PS I like the mixer option because it not only provides zero latency but depending on the number of outputs you have you will allow the talent to setup up their own headphone mix from submixed tracks (drums, guitars, click, etc).
Also, it's probably only a 300 dollar investment. Mixer $100 Line splitter $100 Cables $100 Even cheaper if you buy used. |
#17
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Re: A Few Questions About HD|Native
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#18
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Re: A Few Questions About HD|Native
I agree, sometimes the tech gets in the way. I owned HDN and used this method. I own HDX now and still prefer this method. I like that the talent can control their que mix. Of course their are some trade offs with the use of plugins while tracking, but you can experiment with an fx stereo out to the mixer.
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#19
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Re: A Few Questions About HD|Native
I too like this approach though I would keep in mind to make sure that the signal integrity both to your recording device and your headphone mixer are commensurate with the rest of your equipment. Cheap mic splitters with transformers or bottom of the barrel mixers with terrible onboard effects with carefully chosen Mics, preamps and converters just wouldn't do it for me!
Mid grade or better mixer - a few hundred Nice splitter cables for 8 channels - a couple of hundred - though patchbay and extra snakes would work -- though I am all XLR in the recording room - no normalled patchbay help for me... Nice cables for feeding multiple channels from ProTools - depends on length (I would have to go 50 feet)! Mid grade Lexicon Reverb - maybe a nice little compressor - can add up... Sure - no problem doing it for a few hundred - but ~ $1K is what it would cost me to make it worth my while -- just another opinion
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2017 27" iMac 3.8GHz i5, 1TB SSD Logic ProX, Studio One V4, PT current version, Apogee Ensemble TB Musician: http://www.ivanlee.net/ Design Engineer: http://www.propowerinc.com/resume.html |
#20
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Re: A Few Questions About HD|Native
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However, if you're a player on a budget you can get into the game affordably when tracking only 1 or 2 channels of audio at a time and utilize interface outputs for prerecorded tracks. This is a singer song writer/home situation so I think the cheaper solution will work. I did a full record over the summer using a $100 mixer for a headphone que. |
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