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#1
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Noobie - and Latency
Trying to record vocal and get latency echo
I don't know what i'm missing. SETUP: Dell laptop XPS15 Intel i7 Quad Core 64bit wibndows 10 32 gig ram 1 TB ssd 216 gig free disk space Focus-rite scarlet 6i6 Pro tools 2018.120 NOTHING extra running just pro tools. no plugins no run away processes, memory leaks or disk i/o hogs 2 tracks one piano one vocal Disk Playback Cache Size 2GB Monitor outputs 1-2 MUTE Using Line outputs 3-4 to headphones only. NO S/PDIF Mic line 1 into focus-rite Sample Rate 4.1 kHz Clock Source Internal So Far: 1. setup/playback engine H/W Buffer size 64 samples (32 makes pops) using- launch pro tools at logo screen press N key 2. Pro tools Reset preferences [Go to the DAE folder, and delete the DAE Prefs folder] |
#2
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Re: Noobie - and Latency
Hi, first welcome to DUC.
Thanks for providing such a clear description and including what you have tried. You get latency or you get an actual echo (like a reverb?) How are you monitoring/listening when tracking? What exact headphones? Open back headphones may create more of a challenge for yourself. And in some cases when used close to the mic actually cause an echo sound or feedback. What exact microphone plugged in where? What latency are you getting at those small IO Buffer size setting. You can estimate that by recording a click track. and measuring the latency between the click track and audio track. (direct record the click track inside Pro Tools can make it easier to measure between matching clicks) Can you record using hardware monitoring through the Scarlet? As you increase the IO Buffer size do you get a fairly linear/expected consistent increase in latency. |
#3
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Re: Noobie - and Latency
You get latency or you get an actual echo (like a reverb?)
{ is not a reverb echo no effects in signal path dry as a bone} {when I select analog 1 from focus-rite only vocal is straight no latency} How are you monitoring/listening when tracking? {using the headphone jack only of the focus-rite} { HP 01 and HP 02 – connect one or two pairs of stereo headphones at the two ¼” (6.25 mm) TRS jack sockets below the controls. The headphone outputs always carry the signals that are currently routed to analogue outputs 1 & 2 and 3 & 4 respectively (as stereo pairs) in Scarlett MixControl.} What exact headphones? {beyerdynamic DT770 PPO 80 OHM} Open back headphones may create more of a challenge for yourself. And in some cases when used close to the mic actually cause an echo sound or feedback. What exact microphone plugged in where? {Sure SM48S plugged into Input 1 – using XLR input sockets What latency are you getting at those small IO Buffer size setting. You can estimate that by recording a click track. and measuring the latency between the click track and audio track. (direct record the click track inside Pro Tools can make it easier to measure between matching clicks) {will have to work on that} Can you record using hardware monitoring through the Scarlet? {mute monitor outputs 1&2 on Scarlet. Set Line output 3&4 to mono. select analog 1 (mic input) for output 3 select Playback (DAW)1 for output 4. I can record but only mono vocal in left side daw playback in right side} As you increase the IO Buffer size do you get a fairly linear/expected consistent increase in latency. {yes} |
#4
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Re: Noobie - and Latency
Sounds like it is working as expected. You can record and measure the latency to confirm.
If you want to use hardware monitoring you need to read the documentation and work out how to use mix control or whatever the right version of control software is for your interface. ... there is no reason the audio needs to be panned so hard. |
#5
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Re: Noobie - and Latency
ok thanks
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#6
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Re: Noobie - and Latency
If you haven't already, go to VIEW>Mix Window Shows>check the Delay Compensation option. This will add a row of info across the lower part of the MIX window. If you see numbers in those lower windows, they will show if any delay compensation is in play(and if it IS, that's the cause of your echo/latency). With no plugins in play, bogus delay comp can be caused by 2 things; #1-routing audio thru cascaded buses. #2-any track with a send that feeds no destination(like if you added a send to another track, but then deleted the other track, so the send is causing ADC confusion)
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