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#21
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Re: Mojave & hyperthreading off
isn't that what people want? 32 buffer and tons of plugins...
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Janne What we do in life, echoes in eternity. |
#22
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Re: Mojave & hyperthreading off
And if it would work at 16 buffer even better
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Mac Mini M1 | Mac OS 12.6.1 Monterey | Avid Carbon + 2x Carbon Pre | Pro Tools Studio 2024.3 |
#23
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Re: Mojave & hyperthreading off
Why not 1 buffer instead? That is the absolute minimum. It would just mean fewer track/plugin count than ever...
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Janne What we do in life, echoes in eternity. |
#24
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Re: Mojave & hyperthreading off
Quote:
However turning of Hyperthreading does cut your amount of CPU's in the System Performance window inside of Protools. In other words I only see 12 CPU's with Hyperthreading off as apposed to 24 CPU's with Hyperthreading on. Regardless of the actual amount of processing being done, Protools now sees only half the core's. I think this is going to confuse a lot of people. |
#25
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Re: Mojave & hyperthreading off
Thanks so much for posting this!! This seems to have cleared up a crashing bug that I was having related to elastic audio! And everything seems to run a little nicer too!
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#26
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Re: Mojave & hyperthreading off
Quote:
If you give up on hyperthreading, all work goes to real cores instead of virtual "left hand". AFAIK those spikes come from the stuff hyperthreading cannot do because the real core is busy. This isn't so much of a problem if the buffer is large enough, but if you want real fast processing (a.k.a. small buffer) you need to get the stuff done on real cores instead of queuing to that.
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Janne What we do in life, echoes in eternity. |
#27
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Re: Mojave & hyperthreading off
Anytime, that’s this community is all about. Glad to be of any help
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Mac Mini M1 | Mac OS 12.6.1 Monterey | Avid Carbon + 2x Carbon Pre | Pro Tools Studio 2024.3 |
#28
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Re: Mojave & hyperthreading off
Are you alsi using CPU setter for mac OS x?
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#29
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Re: Mojave & hyperthreading off
Guys! Thanks for this!!
I am on High Sierra 10.13.3 (because its the last one Avid approves) I am having cpu overloads and stops quite often come mix down/mastering time especially when I run certain native powerslut plugins on the master bus. I just did a test having disabled hyper threading with the app linked to on page one here in a big, plugin heavy session. I could add Ozone with many processes/features running plus Elevate and Invisible limiter G2 set to quality 5, all running at once. This is perhaps not something you would do in real life, adding 3 cpu hungry limiters in a row, but I did this because these 3 usually give me problems. With hyper threading off, I could run all 3 and the cpu meter maxed out at 80. There were no stops or warnings. With hyper threading on, I can only run Ozone. As soon as I add any of the other 2 it stalls. Forget using both. It goes above 100 already while idle. To think I have been suffering this for years! Furthermore, without anything on the master bus, but many tracks and many plugins, I can run the session at 512 samples buffer if hyper threading is on but 128 with it off!!! It somehow feels more solid as well. Perhaps the graphics work better without Hyper Threading? In conclusion: Hyper threading should be outlawed for protools ultimate HDX 2018.10 on a MacPro 12 core from 2012.
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Johan Bejerholm World Studios Sweden Phone +46707773443 |
#30
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Re: Mojave & hyperthreading off
I find it interesting that Avid's Computer Optimizations guide recommends disabling hyperthreading when using Windows but no mention of it for the Mac OS. I'm not versed enough to know the reasons.
For the record when I was using the Mac OS, disabling HT did help with CPU errors when using low buffers...but it didn't completely stop them. That's why I eventually went HDX. |
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