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#1
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2018.3 Edit window bug
When clicking on channel name or color to change it, whole channel list expands and turns solid white, blanking out whole list of tracks,names,I/O,etc... I can make it go away by changing channel view IE, adding inserts or I/O. So annoying!!
PT native 2018.3 MAC pro 10.10.5 Last edited by Bustback; 03-13-2018 at 02:37 PM. |
#2
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Re: 2018.3 Edit window bug
Have not seen this.
Plus you don’t say what OS or platform.
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__________________ Al Hospers bassist, vocal, composer, engineer https://www.youtube.com/channel/UCCw...ogfR_7Q/videos ------------------------------------------------------ PT2023.12, OS X Monterey, Late 2013 MacPro, 6 core, 64 GB RAM, Orion Studio, Slate Raven MTi2, ISA428, ADL600, Distressor, Grace 501, Dimedio, Obsidian, One LA, BAC500, Harrison 32 EQ, UAD2 OCTO, Focal 6 be, Auratones... |
#3
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Re: 2018.3 Edit window bug
Sorry it was my first post ever.
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#4
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Re: 2018.3 Edit window bug
Got the same problem on my old Mac Pro 2008 I think I Fixed it by changing the Video Card. But I`m not 100% sure cause I did not have a lot of time to test it because I switch to my new PC Rig so maybe it was not really fixed after all but you can start with that
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#5
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Re: 2018.3 Edit window bug
Not supported macOS.
Graphical issues are known if you use anything below 10.11 (and preferabbly 10.12 and higher) which is why they aren't supported.
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Pro Tools Ult 2024.3.1, HDX 2, MTRX/SPQ, RME BBF Pro + MADIface Pro • S1 x 2, Fire Max11 x 2, Dock, iPad Air5 • Mac Mini 14,12, 12 core, macOS 13.6.6 • RAM 32GB, SSD 4TB, GPU 19 core • QNAP TVS-872XT 148TB TB3 |
#6
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Re: 2018.3 Edit window bug
I have also got this problem, and yes I am running mac 10.10.5, but the problem started with Protools 2018.1, prior to this it was fine, and as I have not changed anything it must be something that was changed in 2018.1 - 2018.4
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#7
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Re: 2018.3 Edit window bug
Quote:
And Yes there was a major change for graphics and Avid posted it in their readme that specifically older OS versions would not be supported. If you would like to know why: it is because Apple has changed their GUI framework (API) to a system called METAL. And now Pro Tools takes advantage of the optimised 3D graphics by using METAL -- slowly changing things over since 12.8.2. Quartz/Core OpenGL was the API before up to Yosemite. Metal was El Capitan and Metal2 is High Sierra. http://avid.force.com/pkb/articles/e...tibility-Chart I don't get why people claim "it's a problem" when it is specifically stated not to use it on a certain OS. At that point, it's up to the user to make the wrong or right decision.
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Pro Tools Ult 2024.3.1, HDX 2, MTRX/SPQ, RME BBF Pro + MADIface Pro • S1 x 2, Fire Max11 x 2, Dock, iPad Air5 • Mac Mini 14,12, 12 core, macOS 13.6.6 • RAM 32GB, SSD 4TB, GPU 19 core • QNAP TVS-872XT 148TB TB3 |
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