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#11
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Re: PTIEP and AAX
He means that's been taken out of the 2.0 versions that are coming, probably because you need more access than standard AAX plugin format allows.
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#12
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Re: PTIEP and AAX
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I'd say "why Avid, why?" but that's a question getting asked around here on tons of other issues. I'm just giving Komplete 9 a long look now, and AIR a mere shot when IEP 2.0 drops...
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iMac i7 & MBP Retina i7 OSX.9.2 /Pro Tools 11.1.2 (w/ special guest-star appearances by Logic 10.0.6) / RME FF800 + Dangerous D-Box "I survived the Great Launch Predicaments of PT11 2013." |
#13
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Re: PTIEP and AAX
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"Never believe anything you hear in a song." Tyrion Lannister, Game of Thrones Owner: Dragon Rock Productions LLC |
#14
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Re: PTIEP and AAX
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It's true that there are still a few features and things you could do in our legacy plug-in formats that you can't do in AAX. Most of those are for very good reasons. (occasionally, we realize there was an oversight and we fix it) Please remember that the legacy plug-in format was around for 20 years, and grew hugely over that period of time. We're just in the infancy of AAX, but we're making sure we're standing on solid ground with a clear vision when moving it forward. If you don't think your growth strategy for a platform like AAX, you end up pinning yourself into a corner pretty quick... If I had to give a state of the union for AAX, I'd say that we're 98% of the way there with supporting legacy features. And close with the fact that we are 130% of the legacy capability when considering new technologies that we have in AAX that we didn't have in the legacy platform. (unfortunately, that the last piece doesn't get as much attention) Dave |
#15
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Re: PTIEP and AAX
Thanks Dave for for sharing your insight. It's much appreciated to hear background & a dev's take on it.
I understand the design of the architecture has to be solid before you can start adding stuff. You have to make choices, and several "no" or "maybe later after a mature release" decisions. On a related note - while AAX32 paved the way illustrating design changes for coming 64-bit and stability (offline bounce clearly requires the plug to adhere to several rules & standards, for example) -- it does seem frustrating to have seen AAX64 plugs showing up so late in the game. Devs had to know a recompile was needed for AAX64. I know we're only in the 1st week and Avid can't control outside dev cycles -- but it's very clear at this point devs were waiting or stuck. Oh well, PT11's release hopefully influences a speed-up of compatible plugs arriving. I'll still give AIR IEP 2.0 a fair shot, thanks again Dave for the insight & background info.
__________________
iMac i7 & MBP Retina i7 OSX.9.2 /Pro Tools 11.1.2 (w/ special guest-star appearances by Logic 10.0.6) / RME FF800 + Dangerous D-Box "I survived the Great Launch Predicaments of PT11 2013." |
#16
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Re: PTIEP and AAX
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Dave |
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