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Dolby Atmos in Pro Tools / Windows is anybody doing it?
Hi guys!
A couple of months ago I decided to implement atmos in my studio, I've been a PC guy since always (30+ years) and so far managed to record and mix quite easily with out even touching a mac with a stick. But atmos has been quite a different story! there are so many obtacles along the way to do atmos on a PC with Pro Tools, that I'm going mad. Dolby rederer is a no go if you intend to run it inside the same computer as PT. You can route audio inside PC using ASIO LINK but is a real hassle, has a 64 channel limit, and finally it's impossible Atmos composer can't do delay compensation when running inside PT. so it's a discarded option I don't want to run renderer in a second computer. Is there any other way? Maybe the industry standard, most expensive daw, should have an embedded renderer... Thanks!
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PC i79700K 4.8Ghz 32Gb ram Nvidia1050 Win 10 64 SSL MX4 |
#2
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Re: Dolby Atmos in Pro Tools / Windows is anybody doing it?
Only way currently to do it with one system is using Asiolink Pro. It's not really a hassle once you set it up, but as you said limited to 64 channels.
If you don't want to use that, either hold out and hope for a native renderer to be added to Pro Tools, or switch to Mac. Depends how much call you have for Atmos work I guess.. |
#3
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Re: Dolby Atmos in Pro Tools / Windows is anybody doing it?
Try the demo for Fiedler Atmos Composer. It's a native solution that (theoretically) will let you render Atmos from within PT itself. I haven't tried it in PT, but it should work. (I'm using Reaper on Windows, and it works there. A few quirks, but it's a viable native solution.)
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Re: Dolby Atmos in Pro Tools / Windows is anybody doing it?
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Re: Dolby Atmos in Pro Tools / Windows is anybody doing it?
I have no solution for the delay compensation issues. They don't exist in Reaper, so I can't comment. I don't find the other things very confining because of how I work. One could automate everything through their panner, if desired, but that's not my method. For volume automation of bed tracks I submix to a multi-channel folder track using the Reaper surround panner and use standard DAW volume automation to a 10 channel buss track. I submix the bed tracks using the DAW, then create the Atmos bed from the buss track, with all channels panned to the proper bed location. I like that method as I can do compression, limiting, volume changes, etc. on the entire bed, much like buss FX in a stereo mix. I see it more as a change in workflow than a limitation. I like working that way for bed tracks. I set up a single Atmos panner on the bed track buss.
As for panning of objects, since they need to use their own Atmos panner to send Atmos panning data, I do use their panner. It's not as convenient as the DAW panner, but I see it not so much a limitation as a change in workflow. If desired. one can insert a pre-fader volume plugin and automate it. Quote:
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Re: Dolby Atmos in Pro Tools / Windows is anybody doing it?
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What happens with metadata? Do you enable dolby atmos in the setup>peripherals menu? If so, what do you do with the network connection? Do you sync by sending a recorded wave file with SPMTE? Thanks!
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PC i79700K 4.8Ghz 32Gb ram Nvidia1050 Win 10 64 SSL MX4 |
#7
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Re: Dolby Atmos in Pro Tools / Windows is anybody doing it?
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Here's a walkthrough vid I did of how I set it up.. https://www.youtube.com/watch?v=eARw4dZ2PxU |
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Re: Dolby Atmos in Pro Tools / Windows is anybody doing it?
Thank you very much Led!
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PC i79700K 4.8Ghz 32Gb ram Nvidia1050 Win 10 64 SSL MX4 |
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