Quote:
Originally Posted by LDS
That is simply a reflection of how HDX currently works. It was probably necessary a decade ago, but currently it is highly inefficient. A 2018 Mac mini can host huge sessions. There really is no need to send 400 channels of a 7.1 surround mix to DSP to be summed. You don't gain anything by doing it on DSP, rather than summing it entirely natively then passing just the 8 voices through to HDX and onto your audio interface. With a Hybrid mix engine, you would sum your playback channels natively and leave your DSP for low latency monitoring pathways. Sum all your playback cue sends natively, then pass them to DSP to be summed with the armed low latency inputs that you are tracking. The result is exactly the same latency as HDX, but without chewing through your voice counts.
It even offers a solution to the current virtual instrument latency issues in HDX.
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Surely a hybrid mix engine has to be on the cards (haha) for squeezing some more life out of HDX. I had heard some murmurings to that end.