Quote:
Originally Posted by Reckless Erik
Can you flip to all write while the transport is moving?
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Yep. I go into play, and as soon as everything sounds right, I hold down option and hit "write" and away you go. Now on the next pass, everything kicks back to latch and you're back in regular auto-join.
Just to be clear, I usually find myself in this situation because I was in Preview, worked on a tricky section, then went into Punch Preview and stayed there for as long as possible. If your Punch Preview buffer is still viable, then you don't need to work this way.