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Old 12-01-2019, 11:04 AM
zavid zavid is offline
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Default Re: AAX (Dsp) & AAX Native (Daw Cpu) ?

Quote:
Originally Posted by BScout View Post
Sorry to disappoint but the native engine (VST2, RTAS, AAX native) is the one without truncation (and data collectors) and the TDM engine was the "bit limited" one with truncation for a long time. You have to go back to the early days of Pro Tools when the TDM engine was superior.

It wasn't until AAX-DSP that they were on par with each other where the DSP engine had the same processing depth.
just "as well" , never worked with an old 32 bit computer and a Vst d.a.w. ?
(when the number of plug ins usable depended by the cpu power , and in which more tracks were added and worse it sound )

if a session song require more dsp processing power than that you have on your d.a.w. cpu , you are in (serious) troubles…..

with a system based on dedicated dsp cards
you can add more cards…

"dynamic" digital data compression apart….
(…and related cut of sound frequencies and depth.. , including the obvious degradation of the same )

Quote:
Originally Posted by musicman691 View Post
48 bit mixer has NOTHING to do with the word length the computer is working on. There's no data reduction or anything like that. You really don't know much about what you are talking about and that's for sure. You're confusing data word length with audio bit depth.
… and dynamic range ?

"linear vs data compression processing"…

bit is bit : 0 and 1

if a plug in native AAX sound better than the same plug in placed on dsp HDX card ,
is only thanks to 64 bit based cpu , O.S. , and obvious speed clock …
(more speed = more fast processing , then more quantity of bits /bytes per second , though the vst do not sound like TDM and neither Rtas …)

apart the quality of the plug in algorithm , as mentioned above ...

And :
Apart that there is something (that sound) very wrong about HDX cards .
(….or Avid became masochist…)

Last edited by zavid; 12-09-2019 at 06:06 AM.
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