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Showing results 1 to 13 of 13
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Game Sound Design
Forum:
Pro Tools SE and Essential (Win)
10-22-2009, 08:55 PM
Replies:
4
Audio playback volume
Views:
8,556
Posted By
Game Sound Design
Re: Audio playback volume
Yeah, I second turning off UAC... I find it really annoying in Vista and you'll run into issues when installing other software too...
Forum:
Post - Surround - Video
10-22-2009, 08:51 PM
Replies:
27
Feat. Request - Grid mode preference
Views:
5,225
Posted By
Game Sound Design
Re: Feat. Request - Grid mode preference
That IS cool... feature request implemented! :D ... now just have to upgrade to 8 :o
Forum:
General Discussion
10-22-2009, 08:37 PM
Replies:
15
Pro Tools 9 — "Crystall Ball" plead...
Views:
17,928
Posted By
Game Sound Design
Re: Pro Tools 9 — "Crystall Ball" plead...
lol... already onto the PT 9 wish list eh? :p
Forum:
003, Mbox 2, Digi 002, original Mbox, Digi 001 (Win)
09-25-2009, 10:23 AM
Replies:
10
Waves Mercury Freebies!
Views:
6,408
Posted By
Game Sound Design
Re: Waves Mercury Freebies!
Plug-in manufacturers definitely know how to capitalize on their software. It's the gift that keeps giving for them. Unfortunately software is not guaranteed to work with every platform update...
Forum:
003, Mbox 2, Digi 002, original Mbox, Digi 001 (Win)
09-10-2009, 02:22 PM
Replies:
6
PT LE 7.4cs10 & IE 8?
Views:
4,058
Posted By
Game Sound Design
Re: PT LE 7.4cs10 & IE 8?
Yeah, I read it... it says this:
"As a workaround for Internet Explorer 8 on Windows XP, please try the following:"
unless they meant to include Vista in there.:eek:?
Forum:
003, Mbox 2, Digi 002, original Mbox, Digi 001 (Win)
09-10-2009, 01:47 PM
Replies:
6
PT LE 7.4cs10 & IE 8?
Views:
4,058
Posted By
Game Sound Design
Re: PT LE 7.4cs10 & IE 8?
Thanks for the link... Though it says it's a workaround for XP... not Vista. Has anyone on Vista made it work successfully?
Thanks again.
Forum:
003, Mbox 2, Digi 002, original Mbox, Digi 001 (Win)
09-10-2009, 11:51 AM
Replies:
6
PT LE 7.4cs10 & IE 8?
Views:
4,058
Posted By
Game Sound Design
PT LE 7.4cs10 & IE 8?
Is anybody running this successfully? I'm still getting the IE 8 crash when I try to install it... I'm running Vista 32bit and PT LE 7.4cs10.
Thanks for any info.
Forum:
General Discussion
09-09-2009, 10:38 AM
Replies:
16
Famous Howlers
Views:
6,452
Posted By
Game Sound Design
Re: Famous Howlers
K, one from the 80's... total cheese... but at the end of Def Leppard's "Love Bites" something is said... sounds like 'She can go to hell' or something, lol.
Forum:
Pro Tools TDM Systems (Win)
09-04-2009, 08:25 AM
Replies:
10
Protools 8 10 Day Demo Idea????
Views:
10,224
Posted By
Game Sound Design
Re: Protools 8 10 Day Demo Idea????
Yeah, I'm all for trial periods... just to be absolutely sure that the software is going to work on my system. Even a 10 day trial would be good... after which point you can buy, or stop using it.
Forum:
003, Mbox 2, Digi 002, original Mbox, Digi 001 (Win)
09-01-2009, 02:26 PM
Replies:
12
IE8 and Install, ever resolved?
Views:
5,935
Posted By
Game Sound Design
Re: IE8 and Install, ever resolved?
Yeah, I'm running Vista and the last time I tried installing IE8 (couple weeks ago) it messed up my system.. still running 7.4, hope they will release a CS update for that.
Forum:
003, Mbox 2, Digi 002, original Mbox, Digi 001 (Win)
08-29-2009, 12:00 PM
Replies:
7
how to get a polished sound.
Views:
3,993
Posted By
Game Sound Design
Re: how to get a polished sound.
EZDrummer will auto-sync to your PT session timing. No need to quantize. There is a 'Humanize' function withing EZDrummer that will enable you to make your track a little looser in feel so that it...
Forum:
Post - Surround - Video
08-28-2009, 05:16 PM
Replies:
6
Help! Effect on Voice!!!
Views:
8,532
Posted By
Game Sound Design
Re: Help! Effect on Voice!!!
Prosoniq makes Morph which is excellent (may affect intelligibility though). Basically can morph two signal sources into one. They used to make the plug in available for PC and Mac but I think it's...
Forum:
Post - Surround - Video
08-28-2009, 05:14 PM
Replies:
26
No-Noise equivalent in LE?
Views:
9,319
Posted By
Game Sound Design
Re: No-Noise equivalent in LE?
I agree with pencil and also cutting out your transients the old fashioned way... then patching your two regions together with a fade. Sometimes it works, sometimes it doesn't but it's always worth...
Showing results 1 to 13 of 13
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