Spinning Beachball on Transport Stop
Only happens on one particular session. system Usage shows around 35% when playing. 3 of the 4 cores about 20%. Activity 3%, Memory 47%. All VIs committed to audio tracks.
To keep it from happening, I have to wait 2-3 seconds before clicking anywhere else on the screen. Occasionally getting cpu overload errors, as well. |
Re: Spinning Beachball on Transport Stop
Quote:
both consolidating and commiting solves it! |
Re: Spinning Beachball on Transport Stop
Quote:
You could also try a Save Copy in, or create a new session and import session data. |
Re: Spinning Beachball on Transport Stop
Quote:
Thanks |
Re: Spinning Beachball on Transport Stop
You probably cannot narrow it down by disabling plugins on the session, because the bogey plugin is still loaded into memory. You need to do it the hard way, as in moving the plugin to unused folders, then restarting PT and reloading session. One by one, as long as your problem is gone. That is the only reliable way to know which plugin needs to be updated.
|
Re: Spinning Beachball on Transport Stop
I get this if I have the Baldwin Parlor Grand piano in UVI Falcon still active in a session. Usually when I render the MIDI to audio and deactivate the instrument track with Falcon on it it goes away. It's not a fault of Falcon but of the piano library itself and that's straight from the developer.
|
Re: Spinning Beachball on Transport Stop
Good to know, thanks
Sent from my iPhone using Tapatalk |
All times are GMT -7. The time now is 03:50 PM. |
Powered by: vBulletin, Copyright ©2000 - 2008, Jelsoft Enterprises Limited. Forum Hosted By: URLJet.com