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-   -   AAX - Native Instruments (https://duc.avid.com/showthread.php?t=326813)

spenner 08-16-2012 06:24 AM

AAX - Native Instruments
 
I'm on PT9 but just noticed, via the Service Center, free AAX updates for several VI's in the K8U bundle. More info here. This is very encouraging for my PT 64 bit upgrade (when the time comes) as K8U is used on 99% of my productions.

RyanC 08-16-2012 10:59 AM

NI starting AAX
 
Just doing updates and it looks like Absynth, FM8, Reaktor and Massive now have AAX versions in the installer. Hopefully Kontakt 5 happens asap because the rtas one is crashing in 10.8.

justus1900 08-16-2012 11:31 AM

Re: NI starting AAX
 
Yep, just updated all my NI stuff in my studio and on my portable studio.

ronwasserman 08-16-2012 03:14 PM

Re: AAX - Native Instruments
 
Thanks for the info!

red1 08-17-2012 01:25 AM

Re: AAX - Native Instruments
 
Is Pro Tools more efficient with the AAX versions compared to RTAS?

spenner 08-17-2012 05:40 AM

Re: AAX - Native Instruments
 
Quote:

Originally Posted by red1 (Post 1957348)
Is Pro Tools more efficient with the AAX versions compared to RTAS?

Maybe you'll find the answer here.

Peterjk 08-17-2012 11:16 AM

Re: AAX - Native Instruments
 
Does any of you know if the new AAX versions are both Native and DSP versions?

ronwasserman 08-17-2012 01:32 PM

Re: AAX - Native Instruments
 
Quote:

Originally Posted by Peterjk (Post 1957446)
Does any of you know if the new AAX versions are both Native and DSP versions?

Native only. Not AAX DSP.

Peterjk 08-18-2012 02:37 AM

Re: AAX - Native Instruments
 
Quote:

Originally Posted by ronwasserman (Post 1957477)
Native only. Not AAX DSP.

Yeah, just found out myself. So what is gained, I ask?

JFreak 08-18-2012 03:15 AM

Re: AAX - Native Instruments
 
Quote:

Originally Posted by Peterjk (Post 1957591)
Yeah, just found out myself. So what is gained, I ask?

Future 64-bit compatibility with PT11, to begin with. TDM/RTAS are not going to be supported past PT10.

And there is always hope for AAX-DSP because it's the same SDK. The DSP version just needs little more tweaking that's all. Whole new ball game.


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