Software monitoring and UAD
So I'm trying to get my head around the UAD Console software included with my new Apollo Twin...first thing it asks me to do is turn off software monitoring in PT.
How do I do this? Also, any advice on getting my head around using UAD Console for recording in PT? Many thanks. |
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Simply mute the record enabled track. This prevents you hearing both the input signal direct from the Twin and a slightly delayed input signal from Pro Tools which often sounds like slap back. If you need to punch in, use a new audio track.
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Thanks Phil.
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Does the UAD print the processing when you record into PT or does it just apply it to the signal for monitoring while allowing you to record an unprocessed wave? |
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Yeah, mute the track in record mode has worked perfectly.
Thanks guys. |
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Sam: there's another way. If you use the TriTone MuteTone plugin this can do the muting automatically for you. Plugin is €1 but there's a bug in the FakeHUI IAC driver which may cause bouncing to disk to crash if you do this in real time rather than offline. It's easy to remove FakeHUI from your peripheral list though - I only enable this when I'm tracking with the Apollo.
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Under Setup>Preferences
Cheers, |
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Specifically it's Setup | Preferences | Operation tab | Record section, third check box down - Link Record and Play Faders Brilliant! |
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Although I suspect its almost as easy just to record-arm all tracks, activate the ALL group, drag a fader down, then deactivate the ALL group. |
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I am using a headphone mix so I just put the send volume to zero. That way i don't have to unmute to listen on the monitors.
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I tried it last night. This works great for an individual track punch - the musician hears his live performance during pre-roll, punch, and post-roll, all without any latency (because we're monitoring the live performance through Apollo Console). He can hear all of the other pre-recorded, non-rec-armed tracks throughout as well. The musician does not hear anything that was recorded previously on the rec-armed tracks that he is punching into.
This is fine for an individual punch, but it won't work at all if we're doing a band punch - there would be no pre-recorded tracks audible to sync to. How do you guys do a band punch with Pro Tools Native? |
Re: Software monitoring and UAD
Well, I found an easy way to do band punch with Console.
1. Duplicate all tracks 2. Record-arm the new tracks (don't forget to bring the recording fader all the way down on the new tracks, or you'll hear a doubled signal with the Console inputs) 3. Make your selection for the punch 4. Record! |
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