Re: Pro tools 2019 !
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Re: Pro tools 2019 !
Just thought I'd post an opinion in favour of this direction for PT Ultimate, in terms of voices.
Clearly, Avid is not running a charity. I understand that they have to run their business in a way that works (although I know they've been extremely sloppy in that regard over the last 6 or 7 years...). I'm an HDX user - for tracking. In general, I can't WAIT to switch my playback engine over and (in my case) switch to the Ravenna/AES67 CoreAudio driver, and mix entirely in the Native environment. For me, the three main reasons are: 1. Sound Quality. In my room here, it's as plain as day that the Native mix engine sounds much more clear, more depth / reverb tails, and the image is stronger in every way. Sure, the HDX/DSP mix engine has a bit more in-yer-face factor, but sounds hazy to me, and once you switch a mix over to Native, it's REALLY hard to go back... 2. No voice penalty with Native inserts - So basically, anything from Waves, Soundtoys, Massey, OEKSound, etc., etc... REALLY adds up when you're doing 5.1... 3. Stability. Just poke around here, and compare notes with anyone running HDX in a mix situation, and I guarantee they're getting more -917X, etc., errors than those running purely Native. For a lot of the higher-end stuff I do, I'm working at 192kHz. That means I hit the wall at 64 voices in Ultimate / Native. Yes, I still have an HDX card inside my machine, and in the case of many of these projects, I need at least HDX2, and sometimes HDX3 - which means I rent / borrow cards, or I have to drop $$$ on an obsolete piece of DSP from 8-9 years ago. The hilarious thing is that if you do an offline 'Bounce-To-Disk..." of a large 192kHz mix that's using HDX3, the entire mix environment is flipped over to the Intel CPU (including 'Heat' which doesn't exist in Native-land) - which is clearly exceeding the 'capped' limit if the playback engine was running Native. I would gladly buy / rent voice packs so I can continue to mix in Native-world and ignore the HDX card inside my machine. It's clearly going to cost MUCH less than buying an HDX-DSP dongle, right? In a perfect world, I wish I could run my mix engine Natively, and use the HDX card along-side only for I/O and for real-time tracking. THEN, we'd have something! Anyhow, I'll be one of the people that are slapping down their credit card for voice / I/O packs... Flame away. Cheers, eh? |
Re: Pro tools 2019 !
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I generally agree with your post too. It's perfectly reasonable for companies to have various tiers and addons to their products. Every 'LE' version is just a crippled version of the full version, this has been the case since the beginning of computers. |
Re: Pro tools 2019 !
Still no Mojave compatibility in 2019 ;)
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Re: Pro tools 2019 !
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Yes 2019 will be compatible with Mojave, check this video from the NAMM booth: https://www.pscp.tv/w/bxzK3jYyNzYzMX...ctD2Wvog6qBu0= Very curious how soon ‘soon’ is, can’t wait :-) Verzonden vanaf mijn iPhone met Tapatalk |
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Re: Pro tools 2019 !
If I could make one request Avid..... although it's not a biggy coz they're pretty easy too create...... rewrite Clickii.aaxplugin or allow some form of click track preset creation from a library of user created midi files.
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[JFreak has already addressed you being wrong about HEAT which has a native version] I suggest you do a sum using native Core Audio and a sum using the HDX mixer of a multiple of tracks (with no plugins) and see if they null. |
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